Star Wars: The Clone Wars
PlayStation 4 · PlayStation 5
Un moteur fournit les outils techniques utilisés pour créer un jeu : rendu, physique, son et autres systèmes.
10 jeux répertoriés
Zero is a proprietary game engine created by Pandemic Studios. It was used first in the game Battlezone II: Combat Commander and later used in several Star Wars games including the popular Battlefront series. Battlezone II: Combat Commander and Dark Reign 2 both feature an in-engine editor accessible via commands. The engine was revamped for Star Wars: The Clone Wars to accommodate consoles and third person gameplay.The engine was again retooled for Star Wars: Battlefront and the level editor was made a separate entity from the game engine. A set of modding tools including ZeroEdit, the new level creation tool, were released for use with Star Wars: Battlefront on December 23, 2004. An updated version of the tools were released on February 2, 2006 for Star Wars: Battlefront II. Pandemic used Zero as their primary engine for several of their games developed in their Los Angeles, California studio. A modified version of the Zero engine was also used in Pandemic's Mercenaries 2: World in Flames. Pandemic Studios was dissolved by EA in 2009. Plasma Game engine is a branch/fork from Zero engine developed by Plasma Technology Limited (aka Joshuan). - Website (https://plasmagameengine.com/) - Github (https://github.com/PlasmaEngine)
PlayStation 4 · PlayStation 5
PlayStation 3 · PC (Microsoft Windows) · Xbox 360 · Nintendo DS
PlayStation 3 · PC (Microsoft Windows) · Xbox 360 · PlayStation 2
PC (Microsoft Windows)
Xbox · PC (Microsoft Windows) · PlayStation Portable · PlayStation 2
Xbox · PC (Microsoft Windows) · Mac · PlayStation 2
Xbox · Nintendo GameCube · PlayStation 2
Nintendo GameCube · PC (Microsoft Windows) · PlayStation 2
PC (Microsoft Windows)
PC (Microsoft Windows)
Données de catalogue : IGDB. Actualisées le 23 octobre 2026. Les jeux disposant d’une fiche Game Debrief sont accessibles depuis leur titre.