Moteur de jeu

Source 2

Un moteur fournit les outils techniques utilisés pour créer un jeu : rendu, physique, son et autres systèmes.

13 jeux répertoriés

À propos du moteur

Source 2 is a 3D video game engine in development by Valve as a successor to Source. It is used in Dota 2, SteamVR Home, Half-Life: Alyx, S&box, Counter-Strike 2, and more. Source 2 was first made public with the Dota 2 Workshop Tools Alpha in August 6th 2014 and formally announced by Valve in March of 2015 at the Game Developers Conference. It was then implemented into Dota 2 on June 17th 2015. Valve has announced that Source 2 will be released to the public for free, and it will only take money should it be used for commercial products. The engine is capable of rendering highly complex and well detailed scenes with minimal framerate drops, thanks to its new 64-bit support alongside Vulkan, allowing for better multi-core rendering and more efficient 3D rendering.

Sociétés associées
Valve
Plateformes du moteur
Mac · PC (Microsoft Windows) · Android · iOS

Jeux utilisant ce moteur

Catalogue IGDB
Jeu · 2026

Deep Enough

PC (Microsoft Windows)

Jeu · 2026

S&box

PC (Microsoft Windows)

Mod · 2022

Half-Life: Alyx - Levitation

PC (Microsoft Windows)

Jeu · 2022

Aperture Desk Job

Linux · PC (Microsoft Windows)

Mod · 2021

Half-Life: Alyx - Return to Rapture

SteamVR

Version enrichie · 2021

Artifact Foundry

PC (Microsoft Windows)

Jeu · 2020

Half-Life: Alyx

SteamVR

Jeu · 2018

Artifact

Linux · PC (Microsoft Windows) · Mac

Jeu · 2018

Moondust: Knuckles Tech Demos

SteamVR

Jeu · 2016

Destinations

Linux · PC (Microsoft Windows)

Jeu · 2013

Dota 2

Linux · PC (Microsoft Windows) · Mac

Données de catalogue : IGDB. Actualisées le 23 octobre 2026. Les jeux disposant d’une fiche Game Debrief sont accessibles depuis leur titre.