Kingdom Rush Origins
Linux · Android · PC (Microsoft Windows) · iOS · Mac · Xbox One · Nintendo Switch

Un moteur fournit les outils techniques utilisés pour créer un jeu : rendu, physique, son et autres systèmes.
46 jeux répertoriés
Löve (stylized in all caps) is a free, open-source, cross-platform framework released under the zlib license for developing video games. The framework is written in C++ and uses Lua as its scripting language and is still maintained by its original developers. The framework is cross-platform supporting the platforms Microsoft Windows, macOS, Linux, Android, and iOS. The API provided by the framework gives access to the video and sound functions of the host machine through the libraries SDL and OpenGL, or since version 0.10 also OpenGL ES 2 and 3.[3] Fonts can be rendered by the FreeType engine.[4] A version of the framework called piLöve has been specifically ported to Raspberry Pi.[5] The framework is frequently found in the compositions of video game development competitions, such as the game development competition Ludum Dare.[6] In July 2018, it was the 10th most popular game development software used by independent game developers on the site Itch.io,[7] holding a 1.97% share
Linux · Android · PC (Microsoft Windows) · iOS · Mac · Xbox One · Nintendo Switch
Linux · Android · PC (Microsoft Windows) · Mac
Linux · Android · PC (Microsoft Windows) · iOS · Mac · Xbox One · Nintendo Switch
Linux · PC (Microsoft Windows) · Mac
PC (Microsoft Windows)
Linux · PC (Microsoft Windows) · Mac
Web browser
Linux · PC (Microsoft Windows) · Mac
Linux · PC (Microsoft Windows) · Mac
Linux · PC (Microsoft Windows)
Données de catalogue : IGDB. Actualisées le 24 octobre 2026. Les jeux disposant d’une fiche Game Debrief sont accessibles depuis leur titre.