Moteur de jeu

Capcom Play System (CPS-1)

Un moteur fournit les outils techniques utilisés pour créer un jeu : rendu, physique, son et autres systèmes.

8 jeux répertoriés

À propos du moteur

The CP System (CPシステム, CP shisutemu), also known as Capcom Play System[1] or CPS for short (and retroactively as CPS-1), is an arcade system board developed by Capcom that ran game software stored on removable daughterboards. More than two dozen arcade titles were released for CPS-1, before Capcom shifted game development over to its successor, the CP System II. Technical support for the CPS-1 ended on March 31, 2015. The CP System is best known for its many beat 'em up titles such as Dynasty Wars, Final Fight, The King of Dragons, Captain Commando, Knights of the Round, Warriors of Fate, Cadillacs and Dinosaurs, and The Punisher, as well as fighting games such as Street Fighter II and Muscle Bomber.

Sociétés associées
Capcom
Plateformes du moteur
Arcade

Jeux utilisant ce moteur

Catalogue IGDB
Portage · 1996

Tenchi wo Kurau II: Sekiheki no Tatakai

PlayStation 3 · Sega Saturn · PlayStation · PlayStation Portable

Jeu · 1994

Pnickies

Arcade

Version enrichie · 1992

Street Fighter II' Turbo: Hyper Fighting

Arcade · Xbox 360

Jeu · 1991

Captain Commando

Arcade · Super Nintendo Entertainment System · PlayStation · Super Famicom

Jeu · 1990

Mega Twins

Arcade · Sega Mega Drive/Genesis · Atari ST/STE · Amiga · Turbografx-16/PC Engine CD

Jeu · 1989

Dynasty Wars

Arcade · Commodore C64/128/MAX · ZX Spectrum · Atari ST/STE · Amiga · Turbografx-16/PC Engine CD · Amstrad CPC

Jeu · 1989

Final Fight

Arcade · Sharp X68000 · Commodore C64/128/MAX · ZX Spectrum · Atari ST/STE · iOS · Amiga · Amstrad CPC

Données de catalogue : IGDB. Actualisées le 23 octobre 2026. Les jeux disposant d’une fiche Game Debrief sont accessibles depuis leur titre.