Metro 2039
Xbox Series X|S · PC (Microsoft Windows) · PlayStation 5

Un moteur fournit les outils techniques utilisés pour créer un jeu : rendu, physique, son et autres systèmes.
8 jeux répertoriés
The 4A Engine is a graphics middleware engine developed by 4A Games for use in its video games Metro 2033, Metro: Last Light, Metro Exodus, and Arktika.1. It supports Direct3D APIs 9 through 12, OpenGL 3.2, Nvidia PhysX, and Nvidia 3D Vision. The main men behind the development of this impressive engine is lead programmers and co-founders of 4A Games, Oles Shiskovtsov and Aleksandr Maksimchuk which previously worked with GSC Game World when they created S.T.A.L.K.E.R. Shadow of Chernobyl. Since the first details on the specs of the 4A Engine were revealed and what it was supposed to utilize in Metro 2033, speculations if this was even possible started to arise. When the first footage of Metro 2033 was released, speculation about the game gave way to admiration due to its impressive visuals, which showcased the capabilities of the 4A Engine.
Xbox Series X|S · PC (Microsoft Windows) · PlayStation 5
Xbox Series X|S · PC (Microsoft Windows) · PlayStation 5
Google Stadia · Xbox Series X|S · PlayStation 4 · Linux · PC (Microsoft Windows) · PlayStation 5 · Mac · Xbox One
Oculus VR · PC (Microsoft Windows) · Oculus Rift
Google Stadia · Xbox Series X|S · PlayStation 4 · Linux · PC (Microsoft Windows) · PlayStation 5 · Mac · Xbox One · Nintendo Switch
Google Stadia · Xbox Series X|S · PlayStation 4 · Linux · PC (Microsoft Windows) · PlayStation 5 · Mac · Xbox One · Nintendo Switch
PlayStation 3 · Linux · PC (Microsoft Windows) · Mac · Wii U · Xbox 360
PC (Microsoft Windows) · Xbox 360
Données de catalogue : IGDB. Actualisées le 31 octobre 2026. Les jeux disposant d’une fiche Game Debrief sont accessibles depuis leur titre.