
À propos de Ms. Pac-Man
Like in the original Pac-Man, the goal of the game is to eat all of the dots in a maze while avoiding the four ghosts; if one of the ghosts catches Ms. Pac-Man, a life is lost and the game ends when the player has no more remaining lives. In each corner of the maze are power pellets; when Ms. Pac-Man eats one of these, the ghosts temporarily turn blue and are no longer a threat (the player can earn bonus points for eating ghosts while blue). On some sides of the screen are warp tunnels which transport the player to the opposite side of the screen; if a ghost follows through the tunnel they are unable to move as fast allowing the player to use them to escape. Once all of the dots in the maze have been eaten, the player continues to the next level. As the levels progress, the difficulty is increased by increasing the overall game speed and the duration the ghosts remain blue after eating a power pellet is shortened (eventually disappearing altogether).
Présentation fournie par IGDB, en anglais.
Dates de sortie
1 sortie- Atari 2600Amérique du Nord
Autres éditions et contenus de Ms. Pac-Man
Versions enrichies 1
Remasters 1
Portages 13
Packs 22
- Galaxy Games StarPak 21998
- Microsoft Revenge of Arcade1998
- Ms. Pac-Man Pocket Player2018
- Ms. Pac-Man/Galaga: Class of 19812000
- Namco History Vol. 31998
- Namco Museum2000
- Namco Museum2001
- Namco Museum2001
- Namco Museum 50th Anniversary2005
- Namco Museum 50th Anniversary2005
- Namco Museum 641999
- Namco Museum Battle Collection2005
- Namco Museum Virtual Arcade2008
- Namco Museum Vol. 12005
- Namco Museum Vol. 31996
- Namco: Featuring Ms. Pac-Man2004
- Pac-Man 25th Anniversary2004
- Pac-Man Collection2006
- Pac-Man's Pixel Bash2018
- Wireless Ms. Pac-Man2004
- Xbox Live Arcade2004
- Xbox Live Arcade Game Pack2009